What I’ve wanted to be able to show is ICN5D’s explanation of how VRIs may be explained geometrically.
He said in a public Facebook post:
“ Question for Facebook Community:
Have any of you had a VRI experience? It's called a Visual Reorientation Illusion, and many people have had them as kids, or continue to have them, controllable or uncontrollably. It 's basically what you would feel if by looking in the same direction, and you feel as if everything has rotated 90 or 180 degrees. As if North has been interchanged with east or south, without physically doing so. Same surrounding, same looking direction, but you feel as though the whole world has been flipped into other directions, mysteriously.
There's actually a geometric way to explain such a thing. By standing in the same place, looking in the same direction in 3D, it turns out that we have four distinct orientations in 4D, that do not change what we see in 3D. It's quite possible that we can control ourselves in 4D this way, and a VRI flip is one of them.”
So today I was chatting with Open.AI and asked it to explain the possible geometry involved.
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I asked:
“Explain the four possible configurations of the 3D slice viewpoint orientations of a 4D being on a 4D world if you constrain the up/down axis, due to the gravity providing a “down” cue.”
It said:
“If the up/down axis is constrained, the 3D slice viewpoint of a 4D being can only change orientation in the remaining three axes: forward/backward, right/left, and ana/kata. This leads to four possible configurations of the 3D slice viewpoint orientations of a 4D being:
1. Forward-backward and right-left are switched: In this configuration, what was previously forward becomes backward, and what was previously right becomes left. This configuration can occur if the 4D being performs a 4TT along the forward-backward and right-left axes.
2. Forward-backward and ana-kata are switched: In this configuration, what was previously forward becomes ana, and what was previously backward becomes kata. This configuration can occur if the 4D being performs a 4TT along the forward-backward and ana-kata axes.
3. Right-left and ana-kata are switched: In this configuration, what was previously right becomes ana, and what was previously left becomes kata. This configuration can occur if the 4D being performs a 4TT along the right-left and ana-kata axes.
4. Forward-backward, right-left, and ana-kata are all switched: In this configuration, all three axes are switched, resulting in a complete inversion of the 3D slice viewpoint. This configuration can occur if the 4D being performs a 4TT along all three remaining axes.”
I asked:
“Would 3 of those VRIs be to adjacent 90 degree orientations and the 4th one be to an opposite 180 degree orientation?”
It said:
“Yes, that is correct. The three VRIs would be to adjacent 90-degree orientations, while the fourth one would be to the opposite 180-degree orientation.”
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By the way, a 4TT is where you do a cognitive VRI so that your perceived North becomes where East, South or West was.
I’d love to be able to show this explanation in a picture format.
Here’s the link to my Twitter page about the conversation.
https://twitter.com/vris_hugh/status/16 ... y7rZcCgDsw