Things that would need to spin wile moving in 4d

Ideas about how a world with more than three spatial dimensions would work - what laws of physics would be needed, how things would be built, how people would do things and so on.

Things that would need to spin wile moving in 4d

Postby anderscolingustafson » Mon Dec 06, 2010 3:37 pm

I realize that there are some things that can be stable in 3d without spinning but in 4d would need to spin in order to be stable. These would include all land animals, rivers, vehicles, and boats. These objects would all need to spin as they would move along a 3d surface and all objects moving along three dimensions must spin to be stable. Also since the only reason that fish and many other sea creatures don't need to spin is because they don't have radial Symmetry but their equivalents in 4d would have radial Symmetry these animals would also need to spin and all areal creatures would probably need to spin as well in 4d. These would not necessarily need to spin vary fast but they would need to spin and so 4d animals would probably have something in their design that would cause them to corkscrew wile walking, slithering, swimming, or flying.
Last edited by anderscolingustafson on Tue Dec 07, 2010 12:33 am, edited 1 time in total.
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Re: Things that would need to spin wile moving in 4d

Postby Keiji » Mon Dec 06, 2010 7:58 pm

............................................no.
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