The curvature of the universe in the 4th spat. dimension

Ideas about how a world with more than three spatial dimensions would work - what laws of physics would be needed, how things would be built, how people would do things and so on.

The curvature of the universe in the 4th spat. dimension

Postby RQ » Fri Sep 14, 2007 5:28 am

There was a topic long time ago (like 2.5 years) where someone asked how we knew whether there was a 4th spatial dimension and I answered something like "because we know the universe is finite but has no boundary (i.e. space is like the surface of the Earth but +height)" and jinydu answered that current models explained the universe in 3 spatial dimensions while it is finite...

I guess I'm wondering what the current consensus thinks of the shape of the universe and its relationship with the 4th spatial dimension.
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Postby Keiji » Fri Sep 14, 2007 11:58 am

Well, it would make sense to me if the universe was in the shape of a glome or tritorus in flunespace...
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Postby papernuke » Sat Sep 15, 2007 12:32 am

two things, whats flunespace and whos rq?

[edit] who did he used to be
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Postby RQ » Sat Sep 15, 2007 3:41 am

papernuke wrote:two things, whats flunespace and whos rq?

[edit] who did he used to be


I think flunespace is space with 5 spatial dimensions. I used to post here 2+ years ago.

Hayate, I know it makes logical sense to assume that the universe must be curved in the 4th spatial dimension, I'm curious as to what the current models are etc.
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Postby Keiji » Sat Sep 15, 2007 4:07 pm

Flunespace is the same as tetraspace, just continuing on the "point/line/plane/realm" series rather than the "null/mono/di/tri" series.
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Postby wendy » Sun Sep 16, 2007 7:19 am

Space as we know it is three-dimensional. Exactly what shape the manifold is, is not known, but it is essentially without large-scale curvature over vast distances.

All space, even euclidean, is curved, but curvature is not something that happens in a higher space, but is a property of the space itself. For tech types, curvature is something akin to a point diadic.

One implication of Einstein's theory is that it is pretty easy to follow curvature, since this is the proper motion of a free body at rest, is to follow the greatest gradient of curvature, to space of more negative curvature.
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