by wendy » Sat May 14, 2005 9:11 am
ana and kata are supposed to be the second set of "across" directions.
The laws of nature set up by gravity, up and down, and by motion forwards and backwards. Anything not in this set is then "across".
The space of "motion" and "across" represent the space where things dont fall, ie the ground, or a shelf. If you stand on the ground, the centre of across is a point representing "straight forward". In three dimensions, one has a 1d across-space, so we can set one side 'left' and the other 'right'.
We can represent the ground in 4d as a 3d map. In a map, things don't fall from top to bottom. They stay just where you put them. Consider now the notion of going down the map = going forward in 4d.
The people who posit that you can divide up the 2d across into "left/right" and "ana/kata" presuppose that there is something else that makes a preferred direction.
If you are falling in a straight line, you will fall at (0,0). But suppose you can steer the fall. There is nothing intrinsic about the x or y axis, and nothing saying that you have to face north when you fall.
So if you steer five units, you could end at 5,0 or 0,5 or 4,3 or 3,4, or any change of signs of these (eg -3, 4). There's no left-right.
You could easily demonstrate this by laying a clock on the ground. It faces upwards on the map, but where is there reason to set the 12-oclock sign. And here-in lies the difficulty with left/right + ana/kata.
On the other hand, you *can* tell if the clock is going clockwise or anticlockwise, and this is the only intrinsic thing one sees in the forward direction.
Interestingly, stars in 4d always go one way (eg if you stand and face west, the stars might spiral clockwise before they set. ie, a star might rise at [3-oclock] and travel 180 degrees through [6-oclock] setting at [9-oclock], or it could rise at [7-oclock], reaching its height at [10 oclock] before setting at [1 oclock].