pat wrote:Well, I should have also said that I agree the Schrodinger equation is hard enough in two-dimensions with one particle. For even the simplest atom in 4-D, you'd need two particles and four dimensions.
wendy wrote:Hi
I think this has been already attempted.
The s orbital is the same as our s orbital, viz 2 electrons.
The p orbital would take 8, not 6 atoms. So the noble gases would start off as 2, 12, 22 The carbon would be element 7, not element 6. This is 2+vertices of a simplex.
I am not sure what the d orbitals amount to, but most of the atoms that fall in nature are in the first three rows.
jinydu wrote:Who claimed that 4D atoms are unstable? Do you have a link? Just curious...
Anyway, I should be in a much better position to comment on this in about a year and a half, after I've taken courses in multivariable calculus and differential equations...
jinydu wrote:Currently, I know enough to understand what the Schrodinger equation says in 1D, and I can solve it in cases where the potential is constant.
Some time ago, there was a thread here where a user called pat claimed to prove that planetary orbits are unstable in 4D. He made a PDF document about it, but I didn't know enough to understand it...
quickfur wrote:However, in real-life, planets aren't in "perfect" orbits, because they feel the little gravitional perturbations from nearby objects, esp. passing planets nearby. So although 3D planets have the advantage that theory is on their side, the reality is that they aren't stable either, as the perturbations over time will cause the system to lose energy and the planets will eventually spiral into the star. It might be possible to have short-lived systems in 4D where planets orbit a central star, but there the math is not on their side, so they'll likely be much more susceptible to be thrown off their pseudo-orbit by nearby perturbations, and will lose their pseudo-orbital path much faster.
jinydu wrote:Actually, if I remember correctly, there was one 4D orbit that would be stable for all eternity: a circular orbit. However, the orbit would have to be exactly circular, one nanometer of deviation, and the orbit is unstable.
However, there was one idea that maybe there could be orbits that, although unstable as t --> infinity, would still be stable for billions of years, long enough for life to develop. But apparently, this idea was not studied in detail mathematically.
Another idea was that maybe general relativity effects would be much more prominent in 4D, and general relativity may allow more stable orbits. However, it seemed that nobody knew enough general relativity to try and tackle this problem.
Of course, if all else fails, we could try tampering with Newton's Second Law...
pat wrote:I think there's some confusion about what it means for an orbit to be stable.
For an orbit to be stable, small perturbations from the orbit cannot progress into big deviations from the orbit. In 4-D, a circular orbit doesn't degenerate (unless it is perturbed out of circular). But, it's not stable.
[...]
quickfur wrote:It'd kinda suck if somebody jumping up and down on his planet would eventually cause it to crash into the star. :-)
jinydu wrote:quickfur wrote:It'd kinda suck if somebody jumping up and down on his planet would eventually cause it to crash into the star. :-)
I don't think that could happen, since if we consider the person and the planet together as a system, the force of the person pushing "down" on the planet would be an internal force; hence there could be no acceleration.
wendy wrote:[...]The orbitals in 4d are modeled on the 3d versions.
The s orbital is in the shape of a sphere.
The p orbital is in the shape of a dumbell, at right angles to each other. The three angles are right to each other, so in 4d, one might have 4 right to each other.
The electrons are taken as spin-up and spin-down. In four dimensions, the space of rotations is much more complex, i have enumerated it as a seven-dimensional polytope, called a "bi-glomohedric pyramid". The relative part is the five-dimensional surface formed by the pair pyramid product of the surfaces of 2 3d spheres.
When there is a balance of energy, the mode of rotation is represented by either of the extreme glomohedrices: this makes all points rotate the same way.
The whole point about 4D physics is that the model that we're using for it gives an unstable result and is probably incomplete.
In 3d, one does get stable elliptical orbits, which allows one to shift the orbit of planets without crashing into the sun. But the unassisted radiant law (ie in 4d the inverse-cube law) does not make for this, probably because the ellipse sweeps a hedrage (ie a 2-content), where the required element is a chorage (3-content).
So what we're essentially doing now with 4d is what we were doing with 3d in the renansance, except we have no means to do experiments.
wendy wrote:In 3d, one does get stable elliptical orbits, which allows one to shift the orbit of planets without crashing into the sun. But the unassisted radiant law (ie in 4d the inverse-cube law) does not make for this, probably because the ellipse sweeps a hedrage (ie a 2-content), where the required element is a chorage (3-content).
jinydu wrote:wendy wrote:In 3d, one does get stable elliptical orbits, which allows one to shift the orbit of planets without crashing into the sun. But the unassisted radiant law (ie in 4d the inverse-cube law) does not make for this, probably because the ellipse sweeps a hedrage (ie a 2-content), where the required element is a chorage (3-content).
Unfortunately, I don't really understand the mathematics of your posts (hopefully, I will after a few more courses at university). But are you saying here that some kind of stable orbit is possible?
jinydu wrote:Would it be possible for a 4D orbit to not stay within a plane, perhaps by modifying some other physical law(s)?
jinydu wrote:Would it be possible for a 4D orbit to not stay within a plane, perhaps by modifying some other physical law(s)?
jinydu wrote:[...]
However, to me, this seemed like a question that was begging a generalization. How could I get four mutually equidistant equal masses moving in circles around their center of mass? I think that the masses would have to lie at the vertices of a regular tetrahedron, at any one instant. Of course, the masses are moving in circles, so I would expect the tetrahedron to be rotating, but I don't know what the rotation would be.
In the (3 masses, 2 dimensions) case, it seems like there would only be two possibilities, counterclockwise and clockwise. Also, I haven't been able to work everything out completely:
http://www.sosmath.com/CBB/viewtopic.php?t=14451
[...]
Another idea I have is to calculate whether ring systems are stable in 4D. This is a longshot, because in 3D, rings aren't stable (Saturn's rings are ephemeral, they are much shorter-lived than Saturn itself). But who knows, maybe with the extra r in the equation they might turn out to be more stable in 4D than in 3D. (Any takers? ) But then again, perhaps circular orbits are OK after all... Saturn's rings are ephemeral but in our perspective they are still pretty much "permanent" features. Perhaps 4D planets are unstable but last long enough you could live on them for more than several lifetimes.
PWrong wrote:[...]
If a roughly circular ringworld occured in 4D, the problems with gravity would be overcome by tension in the ring.
For instance, if each individual part tries to fall towards the sun, the ring gets compressed against itself. Otherwise, the ring pulls away from the sun, and gets tense.
[...]
quickfur wrote:How do you set it up so that there is an outward force on the mass(es) outside the plane of rotation so that it doesn't fall inwards?
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