5-dimensional humanoid

Ideas about how a world with more than three spatial dimensions would work - what laws of physics would be needed, how things would be built, how people would do things and so on.

5-dimensional humanoid

Postby pat » Tue Feb 01, 2005 5:29 pm

I was playing around with my raytracer and came up with this five-dimensional extension of a humanoid. For the most part, I kept things mostly like they are in 3-D. The arms are mostly long in one dimension with spherical cross-sections perpendicular to that line, etc.

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Postby houserichichi » Wed Feb 02, 2005 3:37 am

He's quite handsome. Does he work out? :lol:
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Postby PWrong » Fri Feb 04, 2005 12:04 pm

:lol:

It's good, but it's a bit simple. It's a bit disappointing that the centres of each body part are all in the same plane. I like the mirror though.

Have you made a 4D humanoid? That would be easier to interpret. And you could put some more detail into it, like different angles.
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Postby pat » Sun Feb 06, 2005 1:37 am

Welll for the 4-D version, just ignore the top and bottom rows of images... ;)

But, yes... I haven't bothered moving his joints around much yet. That's for sometime when I have real time to play with it.
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