anderscolingustafson wrote:Let’s say that there’s a structure in 2 dimensions that is as close to the mouth, throat, and nose system of a human as is possible given that it’s in 2 dimensions. Would this structure be able to produce the same range of speech sounds as a human, and if not what speech sounds could it or could it not make? Now let’s say that we have a similar structure in 4d with the structure as close as possible to the mouth, throat, and nose system as possible given that it’s 4d and has radial symmetry instead of bilateral symmetry. Would it be able to produce a greater range of speech sounds than a human, and if so how would it produce the extra sounds?
Vector_Graphics wrote:I mean, I don't think EVERYTHING generalizes like that. Pretty sure waves in 4d work like in 2d and 3d, given they work the same in 2d and 3d.
But anyway, a 2D mouth couldn't make L sounds, but that's about the only difference.
PatrickPowers wrote:What I have read is that sound waves in 4D are different from 3D. The 4D waves are more like 2D waves, like ripples you get throwing a pebble in a pond. Sounds would have built-in pre and post echoes.
PatrickPowers wrote:Vector_Graphics wrote:I mean, I don't think EVERYTHING generalizes like that. Pretty sure waves in 4d work like in 2d and 3d, given they work the same in 2d and 3d.
But anyway, a 2D mouth couldn't make L sounds, but that's about the only difference.
2D waves such as ripples on water are different from 3D waves like sound.
Vector_Graphics wrote:PatrickPowers wrote:Vector_Graphics wrote:I mean, I don't think EVERYTHING generalizes like that. Pretty sure waves in 4d work like in 2d and 3d, given they work the same in 2d and 3d.
But anyway, a 2D mouth couldn't make L sounds, but that's about the only difference.
2D waves such as ripples on water are different from 3D waves like sound.
well why are we assuming 4d waves behave like 2d?
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