I'm quite new to this 4D thingy, so what I say may be very cliché. I didn't find anything on this subject on the forum though.
I visualize the 2D and 3D world as follows:
2D: The World of Pac-Man
3D: Me playing Pac-Man
To Pac-Man, in his world, things overlap. Ghost overlap with pills, walls and anything else. From a 3D point of view (me playing the game) nothing overlaps with anything else.
To see wether an an object is transparant, It must overlap with another object. Let's say the pills are transparant to Pac-Man. Pac-Man sees this because he can see a ghost right through a pill. To us, however, this is not visible, because ghosts and pills never overlap!
So, it seems to me that, if we look at a 2D world, our view actually does lose some information! We cannot tell whether an 2D object is transparant or not.
In this same way, from a 4D point of view, it would be impossible to tell whether or not water, and even air, is transparant. (We could, of course, find out by investigating the material an object is made of, but we can't see it)
At least, I find the thought highly amusing.
~ Heras