A new 4D Glossary

Ideas about how a world with more than three spatial dimensions would work - what laws of physics would be needed, how things would be built, how people would do things and so on.

A new 4D Glossary

Postby Vector_Graphics » Mon Jan 13, 2025 11:21 am

https://docs.google.com/spreadsheets/d/ ... id=0#gid=0

I decided to make a new Higher-Dimensional Glossary to address my complaints with the one provided on Higherspace.
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Re: A new 4D Glossary

Postby gonegahgah » Mon Jan 13, 2025 12:45 pm

Very interesting and very good, Vector_Graphics.
I was going to query "turning" until I noticed the General section.
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Re: A new 4D Glossary

Postby Teragon » Thu Jun 26, 2025 12:54 pm

Cool, are you planing to expand the glossary?

There are some basic shapes missing, for example the coinder, the sphericone and the dicone, some regular/uniform polytopes in 4 and 5D, and toratopes in 5D.

Based on existing toratope names in 4D, I've developed a consistent system of toratope nomenclature based on the geometry.
If you know, how the system works, you could derive the shape from the name despite it being also suited for everyday language and laypeople.
http://hi.gher.space/forum/viewtopic.php?f=24&t=2072&p=25893#p25813
What is deep in our world is superficial in higher dimensions.
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