Suppose you have a 2D object floating in the
wx plane in 4D space. Orbit that object in the
yz plane. The object's appearance doesn't change at all.
Go to N dimensions. As long as your orbit has no
wx element and the distance from it doesn't change, the object's appearance does not change. The foreshortening we are used to occurs only if there is an element in the
wx plane. Moving in the N-2 other dimensions can change the distance from the object and hence its apparent size but nothing else. I still find it weird but at least I sort of get it. As said John von Neumann,
young man, in mathematics you don't understand things. You just get used to them.
The reason we are not used to this is because in 3D moving relative to a 2D object without changing its appearance isn't possible. But in 4D or above it is easily possible. All you have to do is have no element in the
wx plane and keep the distance from the object constant.