PatrickPowers wrote:She seems to say that they have interdimensional morphing with right-ana but not with the up dimension. Other than that it seems pretty much like I expected.
It's probably more accurate to say that they have interdimensional morphing in the 4D ground space always from the changing current kata (or ana) direction.
Moving the mouse while holding down the left mouse button has the following results in the game:
- moving it forward changes between the changing current ana and the current forward direction.
- moving it left changes between the changing current ana and the current left direction.
- and then everything inbetween towards forward-left-backwards-right-forward from the current changing ana, depending on which way you move the mouse.
So ana will move towards and into the space that was occupied by the previous 3D ground space depending upon which way you move that mouse while holding the left button.
It is more natural for a 4D being to rotate their forward to another ground direction than this blend of movements.
But, most 3D people writing games would probably keep left-right with up-down as the game did...
It might feel awkward to not be able to look up and down while turning 3D sideways? I'm not sure?