Analyzing the 4x4x4 Cubic Lattice array of Torus Squared, 10100100, ((((I))((I)))((I))) The cut evolution of 10100100 is a combination of both cut evolutions of the 21210 and the 2120. The 4x4x4 cube of toruses is a product of two separate arrays. Taken apart, they are a 4x4 flat square of circles ( which reduced further make 16 points, as the actual product array ), multiplied by a 1x4 column of toruses. These two arrays correspond to certain tiger dances in the cube. Each one of the 6 axes in the cut array will belong to either one of the separate arrays:
• The 21210210 is the 21210 along the tigroid rim of 2120, has a 6D cut axis array
• Four cut axes are from 21210, and two cut axes are from 2120
• The cube lattice itself can be reduced into a 2D x 1D array,
- The 21210 will correspond to the 2D flat array of the vertical columns,
- The 2120 will correspond to the 1D vertical linear array of the 2D sheets.
The Cyltorintigroid , 2120 , (((II)I)(II))I was thinking about the cuts of 2120 cyltorintigroid, and how its cut of the 1x4 vertical column ((II)((I))) represents the 1D cut of a torus as four points along a line ((I)) . So, this column is made from a vertical hollow torus as the tiger-frame, and will have the same cut evolution: in place of the points are entire toruses. This visual trick helps big time with understanding what the frame of the tigroid is shaped like. It's much easier to visualize how the four points will merge when moving anywhere along the 2D cut array. The 1x4 vertical column of toruses will correspond exactly the same way, just like skewering a line through a hollow torus. From this, we can make the generalization that in 3D:
• cyltorintigroid is torus along the tiger-frame of N-2 torus cuts
(((II)I)(II)) - 2120, cyltorintigroid
cut to 4D:
(((I)I)(II)) - 1120 , two tigers in 2x1 flat line
rotate cut plane around:
(((II)I)(I)) - 1110, 2 ditoruses in 1x2 vertical column
cut to 3D
(((II))(I)) - 2010, 4 toruses, 2 concentric in 1x2 vertical column
rotate cut plane around:
(((I))(II)) - 1020, 4 toruses in 4x1 horizontal column, parallel in main diameters
reorient in 3D:
((II)((I))) - 2100, 4 toruses in 1x4 vertical column 1where all three have a 2D cut of:
(((I))(I))) - 1010, 4x2 rectangle of circles
1 Since the arrangement of ((((II)I)((II)I))((II)I)) places the duotorus tiger in place of the (x) in a (((II)I)(x)), we have to rotate the 21x0 around to reflect this arrangement, as in ((x)((II)I)) - x210 . This orientation will make the 1x4 vertical column, instead of the 4x1 horizontal column. The 2D cut array of ((II)((Ii)i)) corresponds to how the 4 stacks of the 4x4 flat square arrays in the cube evolve.
The Duotorus Tiger , 21210 , (((II)I)((II)I)) Then, we have the (((II)I)((II)I)) - 21210, duotorus tiger, which is very much like the 2120 cyltorintigroid. One of the cuts of 21210 is a 1x4 vertical column of ditoruses : (((II)I)((I))) , 21100 . This is analogous to the 1x4 column of four toruses in ((II)((I))), 2100 . So, there would be three cuts in 3D of these 4 ditoruses in this single vert column arrangement. Simplifying to understandable terms, we can make the generalization that in 3D:
• duotorus tiger is N-1 ditorus cuts along the tiger-frame of N-2 torus cuts
Interchanging any one of the basic slices of these two will make duotorus tiger cuts. Since 21210 has a lot of symmetry, there are several duplicate arrangements with a 90 degree reorientation. But, the most important is the 16 circles in the 4x4 array, (((I))((I))) 10100 :
(((II)I)((II)I)) - 21210 , duotorus tiger
cut to 5D:
(((II)I)((II))) - 21200 , 2 concentric 2120-cyltorintigroids
cut to 4D:
(((II))((II))) - 20200 , 4 concentric 220-tigers diff in 2 per 1x2 major diameters
rotate cut plane around:
(((II)I)((I))) - 21100 , 4 ditoruses in 1x4 vertical column
cut to 3D:
(((II))((I))) - 20100 , 8 toruses, 2 concentric in 1x4 vertical column
reoriented:
(((I))((II))) - 10200 , 8 toruses , 2 concentric in 4x1 horizontal column, parallel to main diameters
further making:
(((I))((I))) - 10100 , 16 circles in 4x4 square 2unspherated into product form:
((I))((I)) - 1010 , 16 points in 4x4 square
2 In this cut we have 16 circles that map to the base of the 16 vertical columns in the cube. When we unspherate, we get 16 points, that when multiplied by the 1x4 vertical column of toruses, makes the 4x4x4 cubic lattice. One could observe the N-2 evolution in the 4 concentric tigers, but the vertical column of 4 ditoruses would be simpler to visualize. Nonetheless, they both share the same 16 circles in a 4x4 square.
Mapping the 4x4x4 Cubic LatticeIf we redefine the 4x4x4 cubic array as 16 vertical columns of 4, in a 4x4 square array, the evolution of 10100 and 1010 corresponds to the dance of the 16 columns. The columns won't merge vertically, it's only a horizontal dance. Visualizing the 10200 arrangement will make it easier to figure out the dance of 10100. As mentioned previously, the cubic lattice can be broken down to a 2D x 1D array mapping to its tigroid along rim of tigroid features.
• (((II)I)(II)) - Cyltorintigroid : 2D array is torus along (N-2 torus) cuts
• (((II)I)((II)I)) - Duotorus tiger: 4D array is circle along (N-2 ditorus) x (N-2 torus) cuts
• ((((II)I)((II)I))((II)I)) - Torus Squared : 6D array is torus along (N-4 duotorus tiger) x (N-2 cyltorintigroid) cuts
- which also equals: (N-2 ditorus) x (N-2 torus) x (N-2 torus) in the cubic lattice of 10100100 ((((I))((I)))((I)))
Rewritten another way: ((((Ii)i)((Ii)i))((Ii)i)) = (((Ii)i)I) x ((Ii)i) x ((Ii)i) cube
The cubic lattice has X by Y by Z axes that share two cut axes each, totaling 6:
X : (((Ii)i)I) : four circles along a line , from 2 concentric/displaced toruses , plane through ditorus
Y : ((Ii)i) : four points along line , from 2 concentric/2 displaced circles, line through torus
Z : ((Ii)i) : four points along line , from 2 concentric/2 displaced circles, line through torus
This is the full mathematical reduction of the tiger dancing that is to occur when moving in the 6D cut array. Each axis of the cube maps to tiger-frame shapes, and their individual N-2 cuts. I guess the next part would be a verbal translation of this 6D array! It's now going to be really easy to do, by simply looking at the XYZ breakdown of the 4x4x4 cubic lattice.
Then, I suppose that any oblique motion in the 6D array will make combined vertical-sheet with lateral-column merges and dances. Eventually, the final shape will be a single torus by itself then vanishes, or four points along a 1x4 vertical line. I'm not sure how to rotate this 6D array around, since only one cut exists in 3D. Any one of the 6 rotations out of this midsection will be into an empty hole. But, one
could figure those out
I think empty cuts are equally interesting to explore, even if we have to move out from center to reveal structure. There's some actual
exploring required, into higher dimensional space. However, if we cut down to 4D, then the resulting 5D cut array could be rotated to reveal other cross sections.
What's really amazing is the fact that I can visualize torus squared now. By breaking it down to its tigroid along tigroid structure, I can build up the main cut array based on lower cut arrays. Knowing how to break down the main array itself into separate arrays from easy shapes is key. Thus making it way easier to trace out the hidden frames in the cubic lattice. This has been a very enlightening voyage through 9D space