by Marek14 » Sun Feb 14, 2021 12:43 pm
I know that there are also some interesting rotation animations (between two mid-sections), in 4D and higher.
The interesting ones should be:
Torisphere ((xyz)w): xyz/xyw, two concentric spheres vs. torus, with two concentric circles in xy fixed through the rotation.
Spheritorus ((xy)zw): xyz/xzw, torus vs. two spheres, with two circles in xz fixed through the rotation.
Tiger ((xy)(zw)): xyz/xzw, stack of two torii vs. stack of two torii in different orientation, with 2x2 circles in xz fixed through the rotation.
Ditorus (((xy)z)w):
1) xyz/xyw: two cocircular torii vs. two concentric torii, with four concentric circles in xy fixed through the rotation.
2) xyz/xzw: two cocircular torii vs. two torii, with two pairs of concentric circles in xz fixed through the rotation.
3) xyw/xzw: two concentric torii vs. two torii, with four circles in xw fixed through the rotation.