Sphere (EntityTopic, 15)

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Revision as of 18:03, 18 June 2007 by Keiji (Talk | contribs)

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Geometry

A sphere refers to the surface of a perfectly symmetrical realmic object.

Equations

  • Assumption: Sphere is centered at the origin.
  • Variables:
r ⇒ radius of sphere
  • All points (x, y, z) that lie on the surface of a sphere will satisfy the following equation:
x2 + y2 + z2 = r2
total edge length = 0
surface area = 4πr2
volume = 4πr33-1
[!x,!y,!z] ⇒ circle of radius (rcos(πn/2))

Mapping

When the surface of a sphere is mapped onto a rectangle {(-1,-1),(1,-1),(1,1),(-1,1)}, the surface will be horizontally stretched such that the further away from the equator of the sphere a point is, the more it is stretched. The top and bottom edges of the rectangle will converge into a single point. Leaving the top edge of the rectangle will continue entering from the top edge at the position (x±1,1). Similarly, leaving the bottom edge of the rectangle will continue entering from the bottom edge at the position (x±1,-1).

Notable Trishapes
Regular: tetrahedroncubeoctahedrondodecahedronicosahedron
Direct truncates: tetrahedral truncatecubic truncateoctahedral truncatedodecahedral truncateicosahedral truncate
Mesotruncates: stauromesohedronstauroperihedronstauropantohedronrhodomesohedronrhodoperihedronrhodopantohedron
Snubs: snub staurohedronsnub rhodohedron
Curved: spheretoruscylinderconefrustumcrind

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