Tetraspace - a 4D game

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Tetraspace - a 4D game

Postby rantonels » Thu Aug 13, 2015 7:10 am

Hi,

I'm a bored physicist and I'm developing this game. It's a 4D puzzle in very early development. You navigate a 4D world and are able to rotate your 3D slice. It is and always will be free. I also plan a level editor.

You can now play a small demo, until you wait for alpha to come out. You can play in-browser on windows or standalone win/linux.

http://rantonels.itch.io/tetraspace

Image
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Re: Tetraspace - a 4D game

Postby ICN5D » Sat Aug 15, 2015 1:52 am

Oh, cool! Was Miegakue an inspiration at all?
It is by will alone, I set my donuts in motion
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Re: Tetraspace - a 4D game

Postby veggiet » Sun Jan 24, 2016 7:21 pm

Very cool! Just to respond to ICN5D, I read on the Tetraspace page that Miegakure was indeed the inspiration for this game. I had wondered if a clone, or clones would be made. Didn't really expect one before the release of Miegakure.

Very enjoyable little game, can't wait to see it finished!
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Re: Tetraspace - a 4D game

Postby ICN5D » Wed Jan 27, 2016 1:04 am

All right, gonna have to check this out, now. I recognize you, rantonels, from reddit math forums. Thanks for seeing some value in this forum, since not everyone would agree. This is where I learned about hyperdonuts (toratopes, here), and how to graph them and make those animations.
It is by will alone, I set my donuts in motion
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