Raytracer Source Code Released...

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Raytracer Source Code Released...

Postby pat » Tue Mar 30, 2004 12:00 am

I just put the source code for version 2.5 of my raytracer up on my website: http://www.nklein.com/products/rt.

Features include:
    * cylinders (including spheres and cubes)
    * quadratic surfaces
    * convex hulls
    * regular polytopes
    * CSG union
    * CSG intersection
    * CSG complement
    * extrusions of lower-dimensional objects
    * directional light sources
    * phong shading
    * reflection
    * refraction
    * functional textures
pat
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Wow!

Postby BClaw » Wed Mar 31, 2004 5:06 am

I needa take a look! 8)
BClaw
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